Current created an interactive room experience where the players biometrics influence the experience of this two-player game. Understanding key biometric measurements of health became an entertaining experience in the 10'x10' LCD room with a responsive LED floor. Players held a custom fabricated “BioBall” which captured pulse and connected the user to the visual experience as a controller.
LED, Unity, Hololens, Biometrics, AfterEffects
augmented reality, digital